About
I’m a level designer who shipped 4 games on itch.io and worked on GoldenTides (AAA-quality) with Psychedelic Games. With 4+ years of level design in Unity and Unreal engines , I love building game worlds—-inspired by titles like Black Myth: Wukong, which earned me recognition from Game Science— and supporting the gaming community through events and initiatives.
Key Experience and Achievements:
Key Experience and Achievements:
- Shipped 4 games on itch.io
- Worked on GoldenTides (AAA-quality, Psychedelic Games)
- 4 years total with Unity and Unreal Engine
- Third Place, MoonJam 3 Game Jam (May 2021)
- “Most Exciting Game,” Sixty Six Games Game Jam (Jan 2020)
- Co-led Gen Games to promote game dev awareness (2020-2021)
- Published “Business of Pleasure” report on digital identity (April 2021)