About
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I’m a level designer who shipped 4 games on itch.io and worked on GoldenTides (AAA-quality) with Psychedelic Games. With 4+ years of level design in Unity and Unreal engines , I love building game worlds—-inspired by titles like Black Myth: Wukong, which earned me recognition from Game Science— and supporting the gaming community through events and initiatives.
Key Experience and Achievements:
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