Ethan Cossio - Level Designer
  • Portfolio
    • Golden Tides
    • Kingdoms and Heroes
    • Tenebris
    • Keeper of the Winds
    • Plunder the Present
    • Ground Zero
  • About Me
  • Misc. Demos

About

I’m a level designer who shipped 4 games on itch.io and worked on GoldenTides (AAA-quality) with Psychedelic Games. With 4+ years of level design in Unity and Unreal engines , I love building game worlds—-inspired by titles like Black Myth: Wukong, which earned me recognition from Game Science— and supporting the gaming community through events and initiatives.

    Key Experience and Achievements:​
  • Shipped 4 games on itch.io
  • Worked on GoldenTides (AAA-quality, Psychedelic Games)
  • 4 years total with Unity and Unreal Engine
  • Third Place, MoonJam 3 Game Jam (May 2021)
  • “Most Exciting Game,” Sixty Six Games Game Jam (Jan 2020)
  • Co-led Gen Games to promote game dev awareness (2020-2021)
  • Published “Business of Pleasure” report on digital identity (April 2021)

Contact Me


Links

[email protected]
https://www.linkedin.com/in/ethancossio/
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  • Portfolio
    • Golden Tides
    • Kingdoms and Heroes
    • Tenebris
    • Keeper of the Winds
    • Plunder the Present
    • Ground Zero
  • About Me
  • Misc. Demos